Monday, July 28, 2008

Ellen Page

Sunday, July 27, 2008

Sunday Painter

Art Lesson: Getting Your Painting Chops Up after a long hiatus.
Today I'm humbly breaking out my oil paints. I probably should sacrifice a chicken or something, my last paintings (over a year ago) went well, but they were mistreated (I left them at the School of the Art Institute--and my school ID has lapsed). There is likely a muse of visual art who has got a rusty switchblade tucked into her toga, just for me.

Taboret: Make an inventory of your paints, brushes and other supplies, which are usually stowed away in a tackle box or other shameful coffin in a misused corner.
  1. Order your tubes, I like to go from warm to cool. Earth tones, white, and mediums have their own areas.
  2. Do likewise with brushes and palette knives, according to size.
  3. Start a rubbish bin to throw out any dried out paints or miserable brushes. While you're doing the inventory and painting, you should write down what you think you'll need to continue being a productive painter after your return to the fold.
  4. Perform whatever organizational rituals you're comfortable with.

Easel and Pallette: Set yourself up for a no-stress study.
  1. Tape off some canvasette or whatever you like to paint on. Maximize real estate with one big piece or separate into little vignettes. I usually paint with a medium-value ground, today I'm letting myself be lazy.
  2. Pour off your mineral spirits into a glass. If you haven't painted in a few days (or many months), all the pigment will have settled to the bottom of your spirits container. You can swish these mud spirits out with newspaper and toss it. I like to draw out my lines with it, so I keep it around. It's like recycling.
  3. Pick a sampling of brushes that will work. I picked one thick, one medium, and one teensy.
  4. Squeeze out a useful range of paints onto your palette, after you've designated your real estate for your mineral spirits and mud spirits (from #2.) If you know exactly what colors you're going to paint with, use what you think, but err on the side of inclusion, because squeezing out paint is a bit of a buzzkill in the middle of painting. If I am painting monochromatically, I'll use white, and burnt sienna and ultramarine blue, which you can combine to make a rich black. If I'm painting in color, I use those plus cadmium red, alizarin crimson, windsor yellow, pthalo blue, yellow ochre. You don't really need much else to paint with a general color range. I have many others in my box right now, and I wish I could trade them for more of the basics that will soon be empty.
  5. Pour out a little bit of Liquin or whatever medium you're using.
  6. Locate some paper towels near your work. They are the only thing keeping my hands from turning every other color of the rainbow.
  7. Have some relevant subject matter nearby to paint from. I had a Burne Hogarth book (Drawing the Human Head) that I've been paging through. But I also had some sketches nearby, they work. Or a familiar object. It's good to have a subject that you've got in your spatial memory. Don't sweat this one, but having stuff nearby helps you not stress about it in the middle of a painting.

Painting Tips:
  • Paint away, while you try to regain the logic that you work with. Don't break your own rules, though you may likely be impatient to. With oil paints, remember to paint from thin to thick, gradually decreasing the amount of medium you add to the paint. It is basically impossible to put thin paint on top of thicker paint.
  • Recapture your ability to mix color. Sometimes it helps to paint color swatches only. Or, if you're diving in and trying to paint something, you can pre-mix a color range.
  • Don't worry about the whole picture. If you do get irritated, try to identify specifically what's not working for you. Then try to fix it. This is where the learning comes in. If you do this each time you have an issue, you'll get better quickly. The only other way is avoidance. And unfortunately, you can do everything else here and paint each day, but if you don't identify and tackle your problems, you'll be in the same place. It is likely why you put down the brush in the first place. And I'm familiar with all that.

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Vagabond Garb


Some quick studies of clothing for the character art project.

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Saturday, July 26, 2008

Alternate Villain: Jason Isaacs


This guy looks more evil. He's probably mad about his hair being colored in photoshop.

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Art 101: Steal from the Rich


Art Lesson: When you don't have a model, use a famous actor to develop a character likeness. I'm using Daniel Day-Lewis here as a villain prototype. And I'll be the first to admit this is a bad picture. My chops are rock bottom right now.

Drawbacks:
- They can't be posed in any position, in any lighting, in any outfit, with any expression.
- Halfway through a successful project you may wish you had started with a model.
- Sometimes when you recognize the actor, it skews your impression of the character art.

Advantages:
+ No hassle of finding and booking the right model.
+ They have free, easily web-searchable images than can be traced, drawn, and cobbled together to create new character art.
+ You can find images of them at different periods of their life, and with their famous and non-famous relatives, which is useful material for character development

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Robed Figure


Studying robe/cloak drapery for some character art I'm working on right now.

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Friday, July 25, 2008

from: The Family of Man



Drew these while enjoying a Chai outside our local supermarket.

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What are chops?

About ten years ago I had a roomate, a French horn player, that tended to bum around between orchestra gigs. Sometime or another, I heard him say "I need to get my chops up" after a long time with no practice.

At this time, I found myself in the point of my design education where I was drawing several hours a day, and getting better at it. I noticed that the draughtsmanship skills would build slowly and steadily, but that they diminish quickly if you took any sort of break. The learning does return more quickly than at first, and the re-learning helps reinforce the individual lessons, but sustained practice is necessary so you keep moving on to the next level.

I've had jobs where basic drawing skills are essential, and I believe everyone would benefit from that level of spatial understanding. But, like most art directors and designers, I've delegated my most intensive drawing challenges to others, and the majority of design work requires no draughtsmanship (though the skill does help design). Regardless, in my current mode of unemployed ambition, I am struggling to get my chops up and find my next challenge.

To that end, I should get back to drawing.